| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
DIP/入力 | 低 | 解決済み | 修正済み | 2022-04-07 01:41 | 2022-04-16 16:40 |
| テスター | chaneman | 担当者 | Steve Coomber | ソース | galaxian/galaxold.cpp |
| バージョン | 0.242 | 発生バージョン | 修正バージョン | 0.243 | |
| 修正コミット | 1e127d7 | プルリク | #9573 | ||
| フラグ | |||||
| セット | trvchlng | ||||
| セット詳細 |
trvchlng - Trivia Challenge | ||||
| 概 要 | コインエイジ、ボーナス、アトラクトモードについてのDIP設定。 | ||||
| 詳 細 | Three DIPS for Triva Challenge: This game is unplayable because the question rom is undumped. The main program runs so we can establish some funtioning DIPS. 1st Picture: Highlighted DIP is for "Coinage" ON = 2 Coins 1 Credit OFF = 1 Coin 1 Credit The DIP below this one is "Coin B" ON = 1 Coin 5 Credits OFF = 1 Coin 3 Credits Change is seen when coining up. 2nd Picture: Highlighted DIP is for "True or False Bonus" ON = 300K OFF = 200K Change will be seen during attract mode. 3rd Picture: Highlighted DIP is for "Attract Mode" ON = Instructions Only OFF = Full Attract Change is immediate. *** Maybe they thought Full Attract would cause seizures?!? | ||||
| 再現手順 | Load and run game. Set DIP as shown in picture. Reset game and observe change. Repeat for all Highlighted DIPS. | ||||
| 追加情報 | |||||
| 添付ファイル | |||||