カテゴリ 重要度 ステータス 解決状況 登録日時 最終更新
DIP/入力最小解決済み修正済み2021-08-21 12:322021-09-07 12:26
 
テスターGoldS_TCRF担当者GoldS_TCRFソースtaito/taito_f2.cpp
バージョン0.234発生バージョン修正バージョン0.236
修正コミット b948a81プルリク
フラグ
セット deadconx, deadconxj
セット詳細
deadconx - デッドコネクション (海外版)
 
概 要DIPスイッチのズレと表示間違い。
詳 細Dip switches 2-7 and 2-8 are currently labeled "Number of Enemies 1/2 Player". The dip switches that control the kill count are actually 2-1 and 2-2. The relevant code for this starts at 0x015F46 in the main CPU - I've attached the disassembled code in a txt file.

The values of these dip switches are also incorrect. Currently, 0x01 is listed as 40/60, and 0x02 is listed as 25/45. These values should be reversed: 0x01 is 25/45, 0x02 is 40/60.
(The actual way this setting works is slightly more complicated than the static numbers listed and changes based on round - again, see the txt file.)

Dip switch 2-7 is unused, but dip switch 2-8 is the "Upright Controls" dip switch seen in other F2 sets. Setting it to "True" disables the second player.
再現手順 
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添付ファイルtxt fileKill Count.txt (2021-08-21 12:32)