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サウンド仮承認未処理2021-06-05 07:332024-08-07 04:06
 
テスターICEknight担当者 ソースdataeast/dietgo.cpp
バージョン0.232発生バージョン修正バージョン
修正コミットプルリク
フラグ実機・資料検証済み
セット dietgo, pce, sailormn, sf, spang and clones (and others)
セット詳細
dietgo - ダイエットゴーゴー (Euro版 v1.1 1992.09.26 v3)
 
概 要サンプルサウンドの音量が低すぎる。
詳 細The ADCPM OKIs in MAME play way quieter than they should. From what I've compared with, games/systems that use them seem to consistently sound more accurate with the volume set to around 300%.

For example:
- PC Engine CD OKI MSM5205 (voices in visual novels, etc, get drowned by the CD audio)
- Street Fighter OKI MSM5205 (can barely hear the "Round one" voice)
- Super Pang OKI MSM5205 (sound effects too low)
- Diet Go Go OKI MSM6295 (voices and other sampled sounds don't stand out from the music as much as they do on real hardware)
- Sailor Moon OKI MSM6295 (percussion in music almost can't be heard)
再現手順For a quick check, in Diet Go Go just start a game in the default stage and hit some enemies. The sound effects (and drums in the music) don't stand out as much as on real hardware recordings.
追加情報Real hardware examples:

Diet Go Go (dietgo):


PC Engine CD (pce/sailormn):


Sailor Moon (sailormnj):


Street Fighter (sf):


Super Pang bootleg (spangbl):

 
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