カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 中 | 解決済み | 実機のバグ | 2014-02-17 20:11 | 2014-04-03 09:31 |
テスター | rcoltrane | 担当者 |   | ソース | jaleco/megasys1.cpp |
バージョン | 0.152 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | 実機・資料検証済み | ||||
セット | stdragon, stdragona | ||||
セット詳細 |
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概 要 | 実機では3面のボスが毎回現れる。 | ||||
詳 細 | The 3rd level boss in MAME should appear every time you play the game according to tests on a real PCB (thanks to system11 on Shmups.org for doing the tests for me). Currently in MAME version 0.152, the 3rd level boss only appears if you destroy the last big structure that precedes it. But according to the tests done with the original PCB, even without destroying the last structure, or destroying random structures, the boss should appear to fight against you every time. Bottom line, it is indeed a MAME bug of some sort. | ||||
再現手順 | Play the game to the end of the 3rd level and do not destroy any of the big static structures that comes right before the end of level boss. The boss must emerge from the bottom of the screen. | ||||
追加情報 | |||||
添付ファイル | ![]() |