カテゴリ |
重要度 |
ステータス |
解決状況 |
登録日時 |
最終更新 |
その他 | 最小 | 認証済み | 未処理 | 2010-03-13 11:06 | 2010-03-14 00:24 |
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テスター | NekoEd | 担当者 |   | ソース | jpm/jpmimpct.cpp |
バージョン | 0.137 | 発生バージョン | | 修正バージョン | |
| | 修正コミット | | プルリク | |
フラグ | バグかもね |
セット |
trivialp |
セット詳細 |
trivialp - Trivial Pursuit (New Edition) (prod. 1D)
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概 要 | In-game EPROM tests take a ridiculous amount of time |
詳 細 | The EPROM checksum tests in set trivialp take an incredibly long time to complete, well longer than the approximate times listed on the test screens. Compare to scrabble, where the tests complete in reasonable amounts of time rather close to the approximations given. To complete the tests in trivialp in a reasonable, but still rather long amount of time, unthrottling the game is necessary. |
再現手順 | Open the back door ( "9" by default ), then wait until the game displays "BACK DOOR OPEN". From there, hit the "TEST/DEMO" key ( "=" by default ) and you'll hear a sound then go to the test menu. The ROM tests are in the second half of the menus, accessed on this set by touching "MORE TESTS" at the bottom of the list. |
追加情報 | I have not tested any of the other sets in the driver, feel free to do so if I don't get around to it. |
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添付ファイル | |