カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 認証済み | 未処理 | 2008-02-12 16:30 | 2012-06-10 12:26 |
テスター | Luigi30 | 担当者 |   | ソース | midway/midyunit.cpp |
バージョン | 0.104u8 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | バグかもね | 旧BugID | term20104u2gre | ||
セット | term2 | ||||
セット詳細 |
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概 要 | テストモードで画面反転の設定をしても文字が左右に反転するだけ。 | ||||
詳 細 | Flipped screen in test mode is broken. Text overlaps, might be related to term20103u4gre. Follow-up from RansAckeR (0.122u5): This was presumed fixed the first time in 0.114u2 by Aaron. He could not reproduce it back then. Steps to reproduce it (on my system): -delete nvram (optional) -fire it up -press F2 -go straight to dip switch test -press tab and go to dip switches -change the normal view dipswitch to 'on' At that point the mirroring is incorrect. After a reboot it looks fine until you change it again to 'off'. Perhaps it expects you to switch it while the cab is not running? Follow-up by Aaron: There are very, very few (if any) games that really work if you toggle the flip-screen switch while the game is running. They are not designed to be toggled like that. At this point, I would need proof that the real PCB worked when changed on the fly like this to really consider it worth pursuing any further. | ||||
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