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DIP/入力仮承認未処理2023-07-05 12:182023-07-11 20:11
 
テスターBalthier担当者 ソースnamco/namcos2.cpp
バージョン0.256発生バージョン修正バージョン
修正コミットプルリク
フラグ
セット luckywld and clones
セット詳細
luckywld - ラッキー&ワイルド
 
概 要入力系が間違って光線銃にマップされている。
詳 細This is another "X/Y" positional gun game incorrectly mapped to lightgun inputs. It uses potentiometers, and there are no photo sensor parts or any other IR/optic parts to be found in this machine's parts list or diagrams at all.
再現手順1. Run the luckywld and TAB to the Input Assignments for the system and view them.
追加情報I found the manual for this game (not in Mame Extras again) and attached it along with images of the gun assembly and wiring diagrams.

The manual was located at this url: https://www.manualslib.com/brand/namco/arcade-game-machines.html
Maybe there are other manuals not usually available over there that could help people and projects out, I haven't checked them all yet.

Todd of TNT Amusements talks about the game and guns (also says it has no optics) in the following video, and even has Operation Thunderbolt and Revolution X guns hooked up to it. The original guns are just plain looking pistols.


EDIT: This game shares some pieces of hardware with the first Steel Gunner game. Looking back through that manual I see some of the same parts and numbers that are in the image I attached (they all start with SG04). They even have the same pots, "49 VOLUME EWS-UOA20E53 008-006" on page 27 http://www.aurcade.com/games/manuals/00000794.pdf

I made mention of the Steel Gunner games being hooked up wrong in another report previously https://mametesters.org/view.php?id=8684 and this supports it. I don't understand why these and several other shooters using sticks just like Terminator 2 or Alien 3 The Gun are mapped to the lightgun inputs in mame. Anything using pots and lacks optics is just a toy gun on a flight stick, so should be AD_STICK.
 
添付ファイルpdf filelucky__wild.pdf (2023-07-05 12:19)
png fileluckywld_pages_23-25_and_switch_test.png (2023-07-05 12:19)