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クラッシュ/フリーズ重要 (ゲーム)解決済み修正済み2008-06-28 05:142008-07-01 01:22
 
テスターFirewave担当者aaronソースcps3.cpp
バージョン0.125u8発生バージョン0.125u7修正バージョン0.125u9
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セット All cps3.c sets
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概 要クラッシュする。
詳 細Program received signal SIGSEGV, Segmentation fault.
0x0048bbee in copy_from_nvram (machine=0xb381f3c)
at src/mame/drivers/cps3.c:2580
2580 romdata[i/4] = data;
(gdb) bt full
#0 0x0048bbee in copy_from_nvram (machine=0xb381f3c)
at src/mame/drivers/cps3.c:2580
data = 4294967295
ptr2 = (UINT8 *) 0x1c6d1000 ' ' <repeats 200 times>...
ptr4 = (UINT8 *) 0x1ce01000 ' ' <repeats 200 times>...
ptr1 = (UINT8 *) 0x1c341000 ' ' <repeats 200 times>...
ptr3 = (UINT8 *) 0x1ca71000 ' ' <repeats 200 times>...
romdata = (UINT32 *) 0x13871000
romdata2 = (UINT32 *) 0x1b4e1000
i = 4
#1 0x0048be16 in nvram_handler_cps3 (machine=0xb381f3c, file=0x0,
read_or_write=0) at src/mame/drivers/cps3.c:2656
i = 141106952
#2 0x009edb23 in nvram_load (machine=0xb381f3c)
at src/emu/machine/generic.c:276
nvram_file = (mame_file *) 0x0
#3 0x009ef598 in mame_execute (options=0x8661e58) at src/emu/mame.c:372
settingsloaded = 0
driver = (const game_driver *) 0x14c87b0
machine = (running_machine *) 0xb381f3c
mame = (mame_private *) 0xb391d68
cb = (callback_item *) 0x8661e58
gamename = (astring *) 0xb381f00
exit_pending = 0
error = 0
firstgame = 0
firstrun = 1
#4 0x00c1ae03 in cli_execute (argc=6, argv=0x85c1fe8, osd_options=0x21c72f0)
at src/emu/clifront.c:171
options = (core_options *) 0x8661e58
gamename = (astring *) 0x8641f00
exename = (astring *) 0x8651f00
gamename_option = 0x8691f08 "sfiii3a"
driver = (const game_driver *) 0x14c87b0
result = -1
#5 0x00990aa1 in utf8_main (argc=6, argv=0x85c1fe8)
at src/osd/windows/winmain.c:257
ext = 0x28c35b8 ".map"
#6 0x012c141a in main (argc=6, a_argv=0x6a826c0) at src/osd/windows/main.c:72
i = 6
rc = -1
utf8_argv = (char **) 0x85c1fe8
argv = (TCHAR **) 0x6a82738
wenviron = (WCHAR **) 0x6a84db8
startupinfo = 111683264
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